58 games and tasks to use for group activities – free dowload

When running a problem-based lesson, I often structure the class into six groups. Three work with me, while the other three complete a series of three rotation tasks. After 25-30 minutes, we swap over. I have been putting together a list of these tasks, so decided to share the first 50 or so with you too. I hope your class enjoys playing them as much as the kids in my classes last week! All templates are included, or you can purchase cards from us.

Want to buy the card games instead of making your own? Click this link.

What you need:

Card games

  1. Single digit, two-digit and three-digit matching cards: games to play with each set
    • Match the ones with the same numbers
    • Go fish
    • Snap
    • Memory
    • Order them and place on a number line
    • Difference between cards to get as close as possible to a total
    • Add amounts on cards to get as close as possible to a total
    • Find the number in the middle between two cards if they were at opposite ends of a number line
    • Instead of asking for the right amount, ask for ten more/less
    • Find the two-digit numbers on a hundreds chart
  2. Make ten dominoes:
    • Join on the same amount. Aim: join every domino.
    • Join on the amount that adds to ten. Aim: join every domino.
    • Join on the amount that adds/subtracts to five (e.g., join a 3 to an 8).
  3. Partitioning cards:
    • Make ten: play like “Go fish”, but open-handed and with at least 3 cards each. Ask for an amount that would “make ten” (add or subtract) with one or more of your cards. Aim: use up all the cards as a group. You can use more than 2 cards (e.g., 12 – 3 + 1 makes ten).
    • Go fish in threes: play like “Go fish”, but make a set of any 3 cards where the two smaller amounts add to make the bigger amount.
    • Sort cards into pairs that make a given amount.
    • Go fish
    • Memory
    • Snap

Number-tasks laminated sheet

  1. Number of the day: write a number in the centre box. Students find four ways to make it.
    • Place value: words, digits, equations, drawing, collecting
    • Length: find four things longer/shorter/similar to and write the measurements
    • Similar idea for mass and capacity
    • Time: four activities you would do at that time of the day
    • Elapsed time: four equations to end at that time
    • Fractions: equivalence, decimal, draw it, words, symbols…
    • Money: four ways to make that amount using notes/coins, things that cost about that much…
    • Money change: four equations to give that much change, or make that total
    • 2D shapes or 3D objects that have this shape in the room
  2. Tens frame:
    • Colour specific amount. How much more to ten?
    • Counting patterns or algebraic patterns
    • XY function table (then graph on the blank hundred squares)
    • Each fits a ten cent piece so can show money
    • Shade in a specific fraction
  3. Blank number line:
    • Any normal number line task
    • Adding and subtracting by jumps (wholes, fractions, decimals, integers)
    • Relative size of whole numbers, fractions, decimals, integers
    • Powers (e.g., 100, 101, 102)
    • Roll three dice. Make two-digit numbers using the numbers rolled as digits. Make biggest and smallest, then write them on the ends of the line. Add the others to the line.
    • Chance 0-1 or impossible to certain
    • Skip counting
  4. Blank hundred square
    • General hundreds chart
    • Multiplication grid or addition grid
    • Anything you would use squares for in a normal maths book
    • Colouring arrays (e.g., game where we roll 2 dice and shade in that rectangle)
    • Graphs
    • Coordinates and functions
    • Mapping and directions
    • Table or place value chart
    • Colouring decimals, fractions, percentages
    • 100 squares as 100 cents, so colour amounts of money out of $1
  5. Circle
    • Clock
    • Pie chart
    • Percentages and fractions
    • Partitioning (it is a bowl or cup covering some blocks)
    • Angles, including radians
    • Time zones and longitude
  6. Randomly connected squares
    • Parts of a hundreds chart (write a number in any square and use this to find the others)

This entry was posted in Classroom Tips, Uncategorized. Bookmark the permalink.